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June 29
User Experience
I've been thinking a lot about poor user experience lately. It seems as if on all fronts, users are being subjected to products that are designed by people without a single idea as to how to use those items. When did this happen? How can we contest this? I think we, as consumers, have gotten too complacent, too used to just throwing things out if they aren't quite right. I have a philosophy when it comes to buying, and it goes, more or less, like this: There is no price too high for what I want (need), but any price is too high for what I don't want. Stupid simple? Maybe. It means I'll pay three or four hundred dollars for the exact sheets that I want, but that I refuse to buy even at a discount, sheets that aren't exactly what I need. It means, in short, that I don't settle. Unfortunately, it gets harder and harder to find providers of goods and services that actually cater to the products I want to purchase.
2:36 PM GMT |
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